Version
1.7
AssetCount
54
Winter Assets Pack (WA)
ENVIRONMENT ASSET PACK
last unity version: 2019.4
pipeline: SRP (Default) / HDRP (Downloadable) / URP (Downloadable)
With the Winter Assets Pack you can use to easily make cold winter environments with different assets to make icy ground, snow, ice floes, snow walls, rocks, natural crystals, iceberg blocks, etc. Also comes with custom shaders including different shader libraries for URP and HDRP.
Finally it includes a free demoscene using all assets.
Winter Assets works on SRP by default. If you're using another pipeline follow these steps:
[TIPS for pipeline update]
. Unity 5 ready
. Fixed some issues in meshes
. Updated materials to PBS
. New scene using Enlighten with Dynamic GI
. Added new prefabs:
+ 6 Mesh-based terrains
+ 2 Old Planes
+ 5 new Big Environment Pieces
+ Winter Elevator
+ Stairs
+ 3 Light Lamps
. Fixed problem with water for Unity Free (free demoscene)
. Fixed problem with lightmapping UVs in WinterWall4 mesh
. Changed some heavy TGA textures for JPG
. Udated some materials with occlusion maps
. New scene materials“snowy-top”
. Customizable snow level on assets
. New shader library added:
In 1.3 you’ll find included the new “DLNK Standar Shaders” that includes features as the following:
. Fast rendering with SM3
. Refraction Glass (for pro versions)
. Transparent Glass (without refraction)
. IBL Fake Shader
. Top/Bottom
. Relief shaders
. Parallax shaders
. Detail Shaders
. Glow Emssive (works as lightmapper also)
. Optimized for better performance
. Compatible with unity built-in shaders
Demoscene
Also demoscenes has been updated and included a new version of the last demoscene for Unity free users.
Mobile Friendly
Demoscene has been tested on android platform (OnePlus One). I cannot say it will work on every mobile, and it will probably run fast only in high end devices. Recommended to change shaders for mobile version.
[PREFABS]
. Ice Bridge
. 5 Ice Crystal
. 3 Ice Floe
. 2 Ice Pieces
. 5 Ice Wall
. 4 Particle Systems
. 6 Rocks
. Winter Rock Gate
. Aurora Sky
[MAPS/MATERIALS]
Not every asset in the pacakge works the same way but most of them includes the following maps
. Albedo/Color map
. Occlusion map
. Cavity map
. Normal map
. Diplacement map
You will also find some custom shaders in the package (created using shaderforge):
. Basic Refraction
. Bump Detail
. Bump Detail Reflection
. Bump Occlusion
. Bump IBL OCC
. Light Emissive Rim
. Mixed Lighting Rim
. Parallax Occlusion
. Parallax Reflection
. Parallax Rim Occlusion
. SSS Fake
. Water Flow
[SCENE]
It is very important to have a place where you can test how the asset works and see how to build with it. That’s why I’ve included the 1.2 demoscene version (as seen in the video)